I’m a game & narrative designer with a focus on dialogue and creating interesting stories. I also have a passion for sound design and composing music, as well as voice acting. Since elementary school I’ve been thinking of stories, games and composed music. I’m a creative jack of all trades who has gathered a large, diverse skill set over the course of time.
Broken Paternoster Games (BPG) is the Cologne Game Lab’s own student-led publishing label. Click here to learn more about BPG and how I contributed to it.