Broken Paternoster Games was founded in 2023 as the Cologne Game Lab’s own student-led publishing label. BPG aims to help its students release their game projects on Steam as well as finding publishers. We provide quality assurance, help with marketing materials and organize booths for events like Gamescom or Indie Game Fest.

As a founding member of BPG I already gathered a lot of insights of what it means to be a publisher. I underwent the Steam publishing process, helped creating BPG’s corporate design, and attended multiple showcase events to make the students’ games more visible. At Gamescom and Indie Game Fest I exhibited my game Hotel Tome ws.
My main responsibilities at BPG are maintaining our itch.io page, conceptualizing new marketing materials and playtesting the applicants’ games, scouting cool new projects to be exhibited and published, as well as providing feedback to them.

© 2024 Silja Borchers