Narrative & Game Design

I love good stories. Most of my spare time I spend on writing my novels. In my opinion, even not story-focused games can profit from a story. Creating interesting characters, placing them in a unique setting and writing witty dialogues is my strong suit.
During my studies at the Cologne Game Lab I also became a versatile game designer. I have experience working with Unity, Ren’Py, Ink and Twine and am proficient in writing game design documents.

Here are some games I did narrative and game design for:

© 2024 Silja Borchers